The Largest D&D Game in HIstory

I just returned from playing in the Worldwide D&D Game Day at Dice, Daggers and Dragons, the game store in Princeton, Ill., where I do most of my gaming.
Although this is the third year for the annual event, this was the first time I had an opportunity to take part.
What a rush! I played the halfling rogue, whom I called Milo. I ducked into the local abby kitchen, helped myself to some ale, got chased around by some undead things, led the party down some creepy stairs, got batted around by a gargoyle and then ended up throwing darts at a flaming skull that was firing spell rays at us. And all that was in the first hour or so.
The best part, though, was how complete the experience was. Minis were provided for all the player characters, as well as all the monsters. Thanks to the masking effects of dungeon tiles, there were no spoilers, because they covered the as-yet undiscovered areas of the battle map. Even though this was clearly a marketing-driven event, it was great to see Wizards of the Coast provide all these extras to enhance the gaming experience.
Best of all, I left the event with a little swag, including the mini that represented my character and a copper dragon mini. Sweet.
For the game store owner, it had to be good too. I haven't seen the store that crowded since the last big Magic tournament.





